Monday, 17 March 2014

Abandoned Cities

BBC documentary about life on earth if there was no humans:

http://www.youtube.com/watch?v=6XDbcMND7fY&feature=share&list=PL8115CA6F1D3A4807

The Last of Us - Level and puzzle design

Ive begun to research some games that are considered to have good level design.

The Last of Us documentary 'Grounded: The making of The Last of Us', feature some good interviews which discuses how the developers design there puzzles and levels

http://youtu.be/R0l7LzC_h8I?t=1h13m46s

Main features from The Last of US level design:


Iain Banks - The Culture Series Research & Ideas

I read overviews of the authors and some of the themes explored in there books, I was most drawn to Iain Banks, Culture series. The main themes throughout his books are about events surrounding The Culture. The Culture is a Sci-Fi, Utopian society where hundreds of species live and share knowledge together.

Worlds research


Living space
Much of the Culture's population lives on orbitals, vast artificial worlds that can accommodate billions of people. Others travel the galaxy in huge space ships such as General Systems Vehicles (GSVs) that can accommodate hundreds of millions of people. Almost no Culture citizens are described as living on planets, except when visiting other civilizations. The reason for this is partly because the Culture believes in containing its own expansion to self-constructed habitats, instead of colonising or conquering new planets. With the resources of the universe allowing permanent expansion (at least assuming non-exponential growth), this frees them from having to compete for living space.
The Culture, and other civilizations in Banks' universe, are described as living in these various, often constructed habitats:
Airspheres
These are vast, brown dwarf-sized bubbles of atmosphere enclosed by force fields, and (presumably) set up by an ancient advanced race at least one and a half billion years ago. There is only minimal gravity within an airsphere. They are illuminated by moon-sized orbiting planetoids that emit enormous light beams.
Citizens of the Culture live there only very occasionally as guests, usually to study the complex ecosystem of the airspheres and the dominant life-forms: the "dirigible behemothaurs" and "gigalithine lenticular entities", which may be described as inscrutable, ancient intelligences looking similar to a cross between gigantic blimps and whales. The airspheres slowly migrate around the galaxy, taking anywhere from 50 to 100 million years to complete one circuit. In the novels no one knows who created the airspheres or why, but it is presumed that whoever did has long since sublimed but may maintain some obscure link with the behemothaurs and lenticular entities. Guests in the airspheres are not allowed to use any force-field technology, though no reason has been offered for this prohibition.
The airspheres resemble in some respects the orbit-sized ring of breathable atmosphere created by Larry Niven in The Integral Trees, but spherical not toroidal, require a force field to retain their integrity, and arose by artificial rather than natural processes.
Orbitals
One of the main types of habitats of the Culture, an orbital is a ring structure orbiting a star as would a planet. Unlike a Ringworld or a Dyson Sphere, an orbital does not enclose the star (being much too small). Like a ringworld, the orbital rotates to provide an analog of gravity on the inner surface. A Culture orbital rotates about once every 24 hours and has gravity-like effect about the same as the gravity of Earth, making the diameter of the ring about 3,000,000 km, and ensuring that the inhabitants experience night and day. Orbitals feature prominently in many Culture stories.
Rings
Ringworld-like megastructures exist in the Culture universe but are referred to simply as "Rings" with a capital R. These habitats are not described in detail but one is recorded as having been destroyed (along with 3 Spheres) in the Idiran-Culture war. In Matter, the Morthanveld people possesses ringworldlike structures made of innumerable various-sized tubes. Those structures encircle a star just like Niven's Ringworld and are about the same size.
Shellworlds
Shellworlds are introduced in Matter, and consist of multilayered levels of concentric spheres in four dimensions held up by innumerable titanic interior towers. Their extra dimensional characteristics render some products of Culture technology too dangerous to use and yet others ineffective, notably access to hyperspace. They were built millions of years ago as vast machines intended to cast a forcefield around the whole of the galaxy for unknown purposes. The species that developed this technology are now lost, and many of the remaining shellworlds have become inhabited, often by many different species throughout their varying levels. Many still hold deadly secret defence mechanisms, often leading to great danger for their new inhabitants, giving them one of their other nicknames: Slaughter Worlds.
Ships
Ships in the Culture are intelligent individuals, often of very large size, controlled by one or more Minds. The ship is considered the Mind's body. Some ships (e.g., GSVs) are tens or even hundreds of kilometers in length and may have millions or even billions of residents who live on them full-time, and together with Orbitals represent the main form of habitat for the Culture. Such large ships may temporarily contain smaller ships with their own populations, and/or manufacture such ships themselves.
In Use of Weapons, the protagonist Zakalwe is allowed to acclimatise himself to the Culture by wandering for days through the habitable levels of a ship (the GSV Size Isn't Everything, which is described as over 80 kilometers long), eating and sleeping at the many locations which provide food and accommodation throughout the structure and enjoying the various forms of contact possible with the friendly and accommodating inhabitants.
Spheres
Dyson spheres also exist in the Culture universe but are only mentioned in passing and are simply called "Spheres". Three spheres are recorded as having been destroyed in the Idiran-Culture war.

In Matter, the Morthanveld Nestworld of Syaung-un is a "Sphere World" consisting of a complex, recursive arrangement of transparent tubes within tubes within tubes, all revolving around a small central star. The Nestworld is alleged to contain forty trillion Morthanveld, more intelligent beings than on all the Culture and associated worlds put together. There are also noted to be other Nestworlds, but none as big as Syaung-un.[11]

reference:
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